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About Deviant Artist StingraMale/United States Group :icondeviant-nationstates: Deviant-NationStates
The Nation Simulation Game
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Deviant for 12 Years
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MTT046 Cormorant Dropship by Stingra MTT046 Cormorant Dropship :iconstingra:Stingra 7 2 FX/A Imperial Jayhawk by Stingra FX/A Imperial Jayhawk :iconstingra:Stingra 16 3 Warsword Light Interception Frigate by Stingra Warsword Light Interception Frigate :iconstingra:Stingra 13 2 UT-60D U-wing starfighter/support craft by Stingra UT-60D U-wing starfighter/support craft :iconstingra:Stingra 9 2 SCV-Caisson Medium bulk freighter by Stingra SCV-Caisson Medium bulk freighter :iconstingra:Stingra 3 0 LR-AC-M-Aurora by Stingra LR-AC-M-Aurora :iconstingra:Stingra 8 0 NSBalls: Buyer's Remorse by Stingra NSBalls: Buyer's Remorse :iconstingra:Stingra 3 1 Imperial Combat Group by Stingra Imperial Combat Group :iconstingra:Stingra 6 1
Mature content
Duality: A Stardew Valley Story :iconstingra:Stingra 3 2
Wayfarer Class Colony Ship: Auriga Nova by Stingra Wayfarer Class Colony Ship: Auriga Nova :iconstingra:Stingra 14 0 Colonial Warship Redux by Stingra Colonial Warship Redux :iconstingra:Stingra 4 0 NSBall: Brohammer 40,000 by Stingra NSBall: Brohammer 40,000 :iconstingra:Stingra 2 1 A Cave of Wonders by Stingra A Cave of Wonders :iconstingra:Stingra 26 0 Colonial Era Warship. by Stingra Colonial Era Warship. :iconstingra:Stingra 4 1 The Blue Dawn by Stingra The Blue Dawn :iconstingra:Stingra 1 0 Alsvidr by Stingra Alsvidr :iconstingra:Stingra 22 2

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MTT046 Cormorant Dropship
The Typhon Dynamics Military Troop Transport 046 Cormorant dropship is critical asset to the Imperial Star Republic as it's primary troop transport. It is crewed by a pilot and co-pilot, and has the capability to transport a full platoon of soldiers in it's troop bay at once, as well as several light, or a single medium combat vehicle beneath it's tail. The Cormorant can also carry a single Titan Main Battle Tank, though the troop bay must be entirely empty to do so. The Cormorant has a very large range of motion with it's two main Multi-Directional Engines as well as it's four smaller MDEs that provide precision station keeping and rapid lift. The Cormorant is capable of operating in space, orbit to surface and surface to orbit. It is unarmed save for a single turret located on the far rear of it's tail, which is to provide covering fire for disembarking troops and can, in a pinch, be used in a fire support or self defense role against enemy interceptors or other dropships. Due to it's heavy armor, the Cormorant can also be fitted with a dual use FTL pod, allowing it to engage in long range operations on it's own for a limited time. Onboard, the Cormorant's troop bay is configurable for different mission types, and contains a pressurized atmosphere and life support systems, as well as a extensive array of sensor, communication and ECM suites.

The Cormorant has served in the IStaR military for decades, and has remained almost virtually unchanged since it's inception. It's airframe is, while slightly larger than other dropships, is a solid and stable and it's MDEs give it a decent top speed. However, the Cormorant is not intended to serve on the front line directly without close air or ground support due to it's lack of weapons. Instead the Cormorant is designed to land in semi-secured or at least well fortified areas and use it's array of ECM suites and flares to wave off enemy fire why it lands in contested areas. To general IStaR infantry, the Cormorant is considered a welcome sight, but has still ended up with negative nicknames such as 'Shags' 'Big Birds' 'Fat Momma' and 'Wide Loads' due to the dropship's somewhat bloated appearance.


Not happy with the picture or description, so both subject to editing or change.

That said, really proud of the ship itself. The design came to me while I was in the shower, and I practically dove out of the shower in order to put together the bones of the model before coming back to it a few hours later to sit down and truly work on it. I've gone a long time without having a dropship of my own, instead doing the typical thing of saying 'my dropships look like this' and then linking to a Pelican from Halo. So it's nice to have my own. I did start off trying to mimic the Pelican from Halo 3 (the best design of the franchise, in my opinion), but I also ended up pulling inspiration from Starship Troopers Invasion, Starcraft, Aliens and Call of Duty Infinite Warfare (underrated game). I wanted something that could carry a larger amount of troops than a Pelican into battle, as well as some light attack vehicles. I was on the fence about how many troops I wanted it to carry at once, but imagine my surprise when I was doing research to find out that the Starship Troopers dropship from the original film can carry a full platoon of soldiers, and the Cheyenne dropship from Aliens can carry sixty personnel PLUS an APC on top of being loaded out with missiles. So I feel capping at a full platoon plus light vehicles is more than justified.

Total approximate time on this thing is probably around eighteen hours.

Cormorant, IStaR, Vocians belong to me.

Model made in DOGA L3.

Background from Space Engine.
FX/A Imperial Jayhawk

The FX/A Jayhawk is the premiere superiority and interception starfighter of the Imperial Star Republic military. It can operate effectively in both space and various atmospheric conditions and pressures. It is capable of rapid surface to orbit ascents and can be launched from any planetside airbase or from any hangar bay large enough to accommodate it's fixed wing span.

The single pilot, twin engine craft is known for being sleek and extremely fast, it's agility second to none in normal operating conditions. The Jayhawk is equipped with two heavy impulse engines and four smaller booster engines located on the tip of its wings. For additional maneuvering capabilities in space, the Jayhawk is equipped with four vertical thrusters mounts on it's wing pods, as well as multiple RCS thruster spurs along its hull. While the Jayhawk can traverse a entire planet with relative ease and speed without worry of running out of fuel, in space the Jayhawk has a much smaller range and no FTL capability, making it a short range fighter craft deployed from starbases or carrier vessels.

Offense wise the Jayhawk is equipped with eight pulse laser cannons and three heavy beam cannons, giving it a powerful and deadly punch to craft up to three times its own size. The pulse laser cannons are located along the main hull, four near the wings and four attached to the main fuselage, while all three heavy beam cannons are attached to the main fuselage, two directly to the side and behind the cockpit and one slung under the main hull. The smaller pulse lasers can fire thousands of times without needing to otherwise recharge or be replaced, while the heavy beam cannons can only fire up to twelve times before needing to recharge or otherwise have it's emitter array replaced. The Jayhawk relies entirely on these energy weapons unless otherwise modified for carrying missile payloads to a target. The Jayhawk can carry up to twelve normal anti-armor missiles and four anti-capital torpedoes, however these load outs severely hamper the Jayhawk's overall speed and maneuverability, making it a bomber of last resort. The Jayhawk also excels at bomber escort.

The Jayhawk is designed to operate both in space and in varying atmospheric conditions, however the need for additional correctional thrusters to accommodate space combat, the Jayhawk is somewhat slower within atmosphere, though it's in-atmosphere speeds are still more than capable of engaging in high speed maneuvers and aerial dogfights.

The Jayhawk is a top contract of the major military industrial manufacturer Typhon Dynamics. Shortly after the Gate War, the Imperial Star Republic looked to replace their aging Valravn starfighter, a strikecraft that had been in use since the second colonial expansion. Designed largely for space, the Valravn was barely capable of holding its own against the starfighters of the enemy fleet over the planet Foer, holding their own largely due to the relative primitiveness of the enemy's own fighters. Following the ceasefire, the IStaR began a period of intense modernization of its naval forces and contracted Typhon Dynamics to create a better, more capable starfighter. In the following years through intense and expensive development, the Jayhawk was born.

 The new fighter quickly became iconic within the IStaR. It's sleek and predatory design quickly gained a popular civilian following, and it's performance was lauded within the IStaR military. The Jayhawk quickly became a fixture in the Imperial Navy's recruitment efforts, as it quickly produced new ad campaigns to capitalize on its civilian popularity. Seen here in a promotional shot, two Jayhawks skim the atmosphere of a gas giant's moon during a recon patrol.


The Jayhawk is the realization of my dream to build a strikecraft that doesn't look dumb. I am also aware that it looks like a Russian SU-29 Flanker, but that can't be helped.

The main hull of the Jayhawk is actually from an old, old old shuttle that I built somewhere between 2012-2013. The shuttle itself was supposed to be some sort of heavy cargo/civilian transport but I didn't like many aspects of it, plus I was less skilled with DOGA back then so I just shelved the model. A few nights ago I was looking through my older files and happened to stumble across the shuttle again, and I began going about fixing all the construction errors that I have made while adding onto it. After a while I realized I had a perfect shape for a strikecraft, so I began to make it more sleek and predatory looking.

The main weapons in on this thing are hard to spot from this picture (the typical Space Engine background but I ran it through to achieve a better overall 'skimming the atmosphere' look), but there are four pulse lasers on the upper and lower wing support structure. The remaining four light pulse lasers are mounted on the blister directly to the side and behind the cockpit. The upper two heavy beam cannons are located here as well, and the lower cannon is mounted on the underside of the craft. Although it may seem foolish to not include missiles as default armament, I felt the Jayhawk, in normal operations, did not need it as the heavy beam cannons replace the missiles and have the same general firepower and can be used multiple times as opposed to the one and done nature of a missile. But as it says in the fluff lore, it does have the ability to carry missiles, it just makes it less effective as a fighter.

Flufflore is a little rushed, but meh.

For a bonus, here are the sounds that the Jayhawk's weapons make (at least since I have nothing to create said sounds myself).

Pulse lasers:…
Heavy beam cannons:…

Model made with DOGA L3

Background taken in Space Engine

Image edited in

Sounds are from Mechwarrior Online and Halo Reach.

FX/A Jayhawk, Imperial Star Republic, Vocian/Vocenae, Typhon Dynamics and Valravn belong to me. Do not use without my expressed, written permission.

Warsword Light Interception Frigate
The Warsword Light Frigate is the newest starship in the Vocian navy, created to fill the gap between corvette and frigate within the Imperial Star Republic's navy. The Warsword is a fast, lightly armored but still vicious starship, boasting three heavy turrets, two medium turrets, sixteen light turrets and four missiles banks.

With the creation of the Twin Eagles trade route, a joint venture between the Imperial Star Republic and the Imperial and Federal Union, the IStaR navy found itself in a uncomfortable situation. The Twin Eagles trade route was vast and stretched across most of the Beta quadrant, from their prosperous home region along the Beta-Delta border to the lawless wasteland of central Beta, having established to help revitalize the quadrant so long after the crippling Betan Economic Collapse that had, almost overnight, turned so many flourishing stellar nations into ruined anarchic states. Where there had once been police forces patrolling well maintained trade routes between the interconnected web of nations, now there were only hordes of pirates, lawless brigands and despots laying claim to their own corner of space, using the starships of nations past to keep central Beta nothing more than a wasteland covered in Rust and decay. The Imperial Star Republic needed a starship that could efficiently patrol the Twin Eagles and respond to these threats, a starship that could intercept and engage the typically smaller and faster enemy vessels.

The Comet corvette had been considered, it's smaller size and exceedingly fast sublight and FTL engines seemed to make it ideal for acting as patrol craft, but after several lost skirmishes with three groups of armed and organized pirate fleets left the Imperial Command desiring something that could hold it's own in a battle, rather than just being able to quickly engage or retret from battles that the aging Comet had no business being in. The Firewalker frigates were too slow to respond, and the only vessel the IStaR had in it's navy capable of responding with speed was the Starcaller support frigate, a vessel not intended for direct combat with the enemy.

Thus, the Warsword was born. Although far stronger than the Comet, the Warsword is only two thirds the size of a Firewalker frigate, and has only half the hull plating. It is however faster than the Firewalker and brings it's four missile banks to bear on the enemy. Structurally, the Warsword more closely resembles the Shieldbreaker heavy frigate, with it's port and starboard hull sections containing it's missile and light turret arrays and it's long central hull. However, where the Shieldbreaker has a spinal cannon, the Warsword relies entirely on it's thee heavy turrets, two medium and sixteen light turrets and four missile banks to deliver crippling blows to enemy starships. The Warsword also has a reinforced bow of solid plating, designed for ramming pirate ships and puncturing their hulls. To achieve the speed needed for such maneuvers, the Warsword has four standard Vocian impusle drives, but also four compressed impulse drives, giving it a incredibly fast impulse speed over all over Vocian starships, save for the Comet.

Howerver, to achieve it's high combat speeds,the  Warsword lacks a dedicated FTL core. Instead, the Warsword is designed to piggyback on a Starcaller support frigate and detaching upon entering into the combat zone. The Warsword does, however, contain a single FTL battery, allowing for a single, short range emergency jump and is incapable of leaving a star system under it's own power. This does make the Warsword reliant upon a mothership to get from place to place, but the Warsword has more than proved it's ability to patrol the Twin Eagles and carve out a safe region of trade and development where there was once nothing but violence and decay. The Warsword has been so effective, that it has become the cornerstone of a larger, secret objective of the IStaR; Operation Outrider.

Operation Outrider is a newly launched initiative that seeks to spread Vocian influence deeper into the Beta, the Imperial Navy launching hunter killer groups of Warswords on specially modified Starcaller support frigates deep into the regions of Beta, far beyond the borders of the Twin Eagles. Here, these smaller fleets operate for months on end, hunting down and obliterating pirate bases and establishing relations with parts of the Beta quadrant that have been isolated for decades. As the Warsword only continues to prove itself, the Imperial Star Republic is considering introducing it into the navy proper.

Seen here, two Warswords more to intercept a target by passing through the rings of a uninhabited planet somewhere in the Beta quadrant.


So yeah. I've actually had this finished for months, but finally decided to put it up. The Warsword was actually built for a different project all together, but I eventually folded it into the Imperial Star Republic because I really liked the design and didn't want it to be shelved with the project it was created for. I incorporated aspects of my other starships (such as the bi-layered hull) and the 'wings' on either side of the main hull, as well as trying to get a bit further away from the box look that my capital ships have. I also wanted an excuse to get the Twin Eagles trade route project between myself and the player behind the Imperial and Federal Union established in lore,k if not strictly In-Character. I also spent a lot of time looking for the perfect planet with rings to make this shot. I wanted to include more effects such as swiveled turrets and possibly even some weapons effects, but the model itself contains so many polygons that it is exceedingly unwieldly (largely due to how many times I had to mirror the wings to make them look right, thus creating more polygons). The inclusion of the second ship in the background was always intended to show how the Warsword class operates most effectively in pairs, allowing for 'boxing in' enemy starships and flanking maneuvers.

You can't really see from this angle and the lighting used, but the medium turrets are located near the bow of the ship, directly above the brown/black portion of the lower hull (in my head, that piece of detailing is supposed to be an airlock). You can't really see it, but ti's still there. Just wanted to add some dynamic posing to the shot.

The Imperial Star Republic, IStaR, Vocians, Firewalker/Shieldbreaker/Starcaller and Warsword belong to me. Do not post or use without my expressed, written permission. Twin Eagles belongs to both myself and .

Made with DOGA L3.
Background from Space Engine.
UT-60D U-wing starfighter/support craft
Just messing around in DOGA, and since I am a colossal fan of Rogue One (you guys don't even know) I decided to try building my favorite new ship in the Star Wars universe. And possibly favorite ship OF the universe. Seriously, this ship was just so epic and I hope we see it in future films (and that the future films are as good as good as Rogue One was because seriously it was the Star Wars we deserved not the abomination that Force Awakens was).

Anyway, it isn't a perfect copy because DOGA is so limited, but I did my best. And I forgot the pylons sticking out the back of the engines, but by the time I had noticed I had manipulated the size, scale and position of the parts so much that trying to add them just looked really crappy because they weren't centered. So perhaps this is some customized U-Wing. It's harder to tell from this angle but I also added some detail there at where the S-foils sweep back into the supporting fire mode simply because I like trying to show the mechanics. So thus there's a couple of round parts where the machinery that pulls the wings back is located. Plus detailing for the sake of trying to counter DOGA's inherent badness simply because it's such an old program. And as usual, I used Space Engine for the background. Took me awhile to find a suitable planet to make it feel Star Warsy.

Alterante support configuration image here:

Anyway, hope you enjoy and if you haven't seen it yet go see Rogue One why are even still here go now

Star Wars, UWing all property of Disney and Lucasfilm.
SCV-Caisson Medium bulk freighter
The Stellar Commerce Vessel Caisson is a older class of starship, designed during the initial rush of private starship ownership in the Imperial Star Republic, and is still produced and in service today, many years after it's introduction. The immediate draw of the Caisson is it's unique double hull design and four multi-directional thrusters for improved manueverability and precision station keeping, as well as providing the starship with VTOL capability. Also unique to the starship is it's engine core design and placement, which is located above the main hull of the stern section while the main drive sections for both it's sublight and FTL engines are located in the rear. Beneath the engine is the cavernous cargo bay, which can hold twice as much cargo as the then next ship in it's tonnage class. The cargo bay could also be accessed from the upper hull via funicular, or by the fore and aft cargo bay doors.

The Caisson was originally developed by the now defunct Hespirosa Corporation, one of the many competitors present during the early days of private starship ownership for Vocian citizens. It's early success sales and design wise helped pave the way for what would become the standard for Vocian-designed starships, though it's early fortunes would not last. Eschewing traditional hull designs, Hespirosa instead opted to stand apart from the other shipwrights of the era by attempting to dazzle potential customers with the unique hull design and engine layout. The upper hull contains living space for up to fifteen passengers, each with a private cabin, although the ship can operate with a crew as small as five people. The  habitation area's layout is fairly simplistic in design; passengers enter through the front bow facing airlock into the main suit storage compartment, and from there exit out into the main corridor. From there, passengers and crew can immediately take the stairwell (another design choice unique for it's time) to the bridge deck, which contains, expectedly, the bridge and it's main communication and datacore processing compartments. Continuing down the corridor, crew have easy access to the port and starboard engines in upper engineering, which allows access to the otherwise inacessible (save for EVA) multi-directional thrusters. Beyond the upper engineering bay is the crew compartments which were for the time, spacious. Beyond the crew compartment are the acess points for the starship's life support systems and water storage, as well as access to the galley which contains a bank of windows which look out over the lower hull. Also located in this section is the funicular to the lower hull, where the cargo bay and main engineering sections are located.

The Caisson was also lauded for it's bridge layout and ease of navigation. While many full fledged starships of it's era were meant to operate entirely in space, the Caisson was the first civilian starship capable of operating efficiently and safely within atmospheric conditions, despite it's boxy design. The bridge layout copied that of Vocian military starships, although on a smaller scale, having a small three tier design that could be configured as each proceeding station was universal, save for the pilot/navigator seat that sat directly in the middle of the bridge.

Once again abandoning the traditional designs, Hespirosa Corporation opted to not bury the Caisson's main power core deep within the hull, instead opting to lay the engineering section over the top of the main cargo bay to allow for maximum storage capacity without expanding the hull beyond it's design. The main cargo bay could be configured as a singular open deck for transporting large cargo or into multiple platforms, depending on the needs of the crew and ship. Aside from the funicular, the cargo bay (and by extension, main engineering) could be accessed either through a mid-sized bay door located at the fore of the bay, or the much larger bay door in the aft. The size of the rear bay door was also to allow easy access and service to the main drives section, which while accessible from the main engineering deck, could be lowered into the more spacious cargo section for maintenance. Also located in the lower hull were the hatchways that allowed access to the rear multi-directional thrusters, identical to those on the upper hull. On the lower hull are the landing struts.

While the Caisson enjoyed a extreme burst of popularity at the start of it's life due to it's unique designs, it quickly encountered problems that had both been seen and unforeseen by it's designers and manufacturer. One of the major flaws was it's unbalanced and un-aerodynamic design while operating in atmosphere as the general public and Hespirosa's competitors were quick to point out the Caisson's undeniable box on box shape. While criticism of the freighter's boxy design was somewhat unexpected, Hespirosa had planned and expected the 'unbalanced' attacks. indeed, Hespirosa had been overconfident in the Caisson's unique design, intending from the start to also sell docking cradles specific for the Caisson to starports on the expectation that they would dominate the market and crush it's competition, forcing starports to buy the cradles in droves. However this plan failed dramatically as the Caisson's popularity skyrocketed and starports across the Imperial Star Republic were unprepared, many having only both a handful of docking berths for the starship. This led to many 'improvised' landings as captains gambled on the Caisson's two under-developed landing struts to bear the weight of the freighter, which led to many accidents and some fatalities as the struts, more often than not, collapsed or simply could not balance the ships. This, in conjunction with starports refusing to buy the Caisson specific docking berths in the numbers expected, led to a costly recall that hampered Hespirosa's early successes as the starship was given more robust and larger landing struts, as well and reinforced universal docking clamp sections on the port and starboard sections of the lower hull. This early recall cost Hespirosa much of it's initial profits and allowed for competitors to catch up, ending the corporation's and the Caisson's early lead in the race.

Another design drawback was the irregular placement of the main engineering deck and drive core access. While many critics praised the simplicity of the multi-directional thrusters and their ability to access the engines both inside and out of the starship, very few kind words were said for the rest of the engineering designs. Many complained that the main engineering deck was "Too exposed for their liking" or exceedingly cramped. Criticism was also leveled at the main drive section, specifically the lack of space to perform even routine maintenance without having to retract the drive cores and lower them into the cargo bay for even the smallest problem that could not be fixed 'on the surface'. This had been another design choice by Hespirosa, while intially planned for safer maintenance and overhauling, the corporation had also designed the cores based on the assumption that they would dominate the market. Instead of the traditional route, Hespirosa was, based on their projected sales of the Caisson, planning to initiate a 'three years' plan, wherein they were phase out the Caisson's drive cores for new cores every three years and recycle or resell the old ones. In truth the new drive cores were planned to only be marginally better each cycle, but just enough so that freighter captains would supposedly be lining up to purchase them for a 'small fee' in order to stay ahead of their own competition.

However on top of the criticisms of the design, Hespirosa also had a leak that revealed these plans to deliberately nickle and dime their customers. This leak came immediately after the expensive recall and failure of the docking berth plan, sending their already stumbling public image into a nose dive. Because of the leak, the recall and the criticisms of the design, the Hespirosa Corporation's public image was dealt a severe blow and were place squarely in the sights of the Imperial Bureau of Corporate Oversight. The ensuing public relations disaster derailed all of Hespirosa's plans. Bad press meant that less Caissons were being bought, which meant a ramp down in production and a surplus of stock and expensive manufacturing equipment that was no longer being used. Legal fees and recalls drained most of the corporation's remaining funds, and it's competition had finally fully caught up and even surpassed Hespirosa and the Caisson. After seven years, the Hespirosa Corporation quietly shut it's doors and allowed itself to be dissolved by the Imperial Bureau of Corporate Oversight.

However, the starship's life did not end there, as despite all the bad press and it's design flaws, the Caisson was still considered a solid freighter in all other respects. It still had a huge cargo capacity for a starship of it's class and still had the advantage of being fully operable in space and in atmosphere. The starship, once freed from the overwhelmingly negative public opinion of it's original manufacturer enjoyed a moderate popularity in it's tonnage class, even as newer and more modern starships came into existence. It's staying power was so great that eventually the Caisson license was eventually purchased from the Imperial Bureau of Corporate Oversight by Zenith Industries, one of the premiere and most well respected corporations in the Imperial Star Republic, and the starship was put back into limited production, though the rumor that a potential name change under the new owners has been floated for years.

Ask any expert about the Caisson today and they'll tell you that the Caisson is a capable starship that had it's bright future stained and stolen away by a greedy corporation that cared more about establishing a monopoly than pushing forward with the successful innovations that had been created by the starship's development.

Seen here, a Caisson is making a berth-less landing in on one of the Imperial Star Republic's sandier worlds.


So...yeah. I actually saw this ship (as I do many of my things) in a dream. And I had always wanted to take a crack at designing something with gimbaled engines, so thus, the Caisson was born. I'm not really sold on the name, but eh. Essentially if you made the Firefly class from the TV series Firefly twice as large and then merged it with a Delorean, you'd have this ship.

I may put up a generic all angles view at sometime in the future, but for now I just really, really wanted to do something different and really show the ship from a different angle.

Starship made with DoGa L3.
Background taken in Space Engine.

Hespirosa Corporation, the Imperial Star Republic of Vocenae, Vocians, and Zenith Corporation belong to me. Do not use or re-post in any way without my expressed permission.
It is horribly ugly and clumsy. It is now harder to keep track of deviations and find new ones on the front page.


Stingra's Profile Picture

United States
Current Residence: If I'm here, you're there, and Istanbul is in this general area...
Favourite genre of music: Too many, can't pick
Favourite photographer: none
Favourite style of art: Anything that is well drawn or made.
Operating System: Wouldn't YOU like to know
MP3 player of choice: Windows Media Player
Shell of choice: Shell? Define this 'shell'
Wallpaper of choice: Eh, whatever I'm in the mood for staring at
Skin of choice: The skin, you know, ON MY BODY
Favorite cartoon character: You can't make me choose. I'll kill you first.
Personal Quote: "Duty and courage for what is right holds more virtue than the ease of submissive conformity."



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OliverInk Featured By Owner Aug 20, 2017  Hobbyist Digital Artist
Favoring my art is much appreciated!
Stingra Featured By Owner Aug 20, 2017
Hey no problem!
conorburkeart Featured By Owner Apr 3, 2016
Thanks for the watch!!!
blacklion68 Featured By Owner Feb 20, 2016
You have some interesting spaceships here. Nicely done.:) (Smile) 
Stingra Featured By Owner Feb 20, 2016
NOMANSNODEAD Featured By Owner Feb 17, 2016  Professional Digital Artist
Great work! Thanks for the watch by the way :)
SebastianBecker Featured By Owner Nov 7, 2015  Student Digital Artist
Thanks for the watch
amaleighcp Featured By Owner Sep 25, 2015  Professional Photographer
Thank you for the :+fav:! :heart:
Reicheran Featured By Owner Mar 15, 2015  Professional Filmographer
Thanks a lot for the watch ! =)
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